VITRARIA
EN

Privacy policy

Last updated: 21 October 2026

Vitraria is a puzzle game for phones. You play it without an account: we never ask for your name, email address or phone number. This page explains what the game does collect, why, and what you can do about it.

Who is responsible

Semih Güme, developer of Vitraria, Türkiye.
Contact: [email protected]

What we collect ourselves

To see which levels are too hard, where players stop, and whether the game works on different phones, the game sends the following to our own server:

Like any web server, ours also sees the IP address of each request and keeps it in its access log for a short time, to keep the service secure.

Your progress, settings and daily puzzle calendar are stored only on your phone.

What our partners collect

ServiceWhat forWhat it may collect
Google AdMobShowing adsAdvertising ID, IP address (from which an approximate location can be derived), device details, which ads were shown and tapped
Firebase Crashlytics (Google)Crash reportsCrash details, device model and state at the time of the crash, an installation ID created by Firebase
RevenueCatThe "Remove ads" purchase: showing the price, checking the purchase, restoring it on another phoneAn anonymous ID created by RevenueCat, purchase history (product, date, price, the store's transaction ID), IP address, device model, operating system and game version, language and store country

Google acts under its own policies: How Google uses information from apps that use its services and Google Privacy Policy.

The game connects to RevenueCat only when you open Settings (to show the price), and on start if you have bought or tried to buy. Payment is handled by Google Play or the App Store; your card details never reach us or RevenueCat. RevenueCat acts under its own policy: RevenueCat Privacy Policy.

This website

This website (vitraria.app) is delivered through Cloudflare. To count visits we use Cloudflare Web Analytics: which pages are viewed, the page you came from, browser, device type and country. It uses no cookies and does not identify you or follow you across other sites. The game does not use it. See the Cloudflare Privacy Policy.

Ads and your consent

If you are in the European Economic Area, the United Kingdom or Switzerland, the game asks for your choice before showing personalised ads. If you live in a US state with a consumer privacy law, you can opt out of the "sale" or "sharing" of your data for personalised ads. In both cases you can make or change your choice at any time in the game under Settings → Privacy options. Everywhere, you can reset or delete your advertising ID or turn off ad personalisation in your phone's settings.

Why we use the data, and on what basis

We do not sell your data for money and we do not use it to identify you. Under some US state laws, letting our ad partner personalise ads can count as "selling" or "sharing" data; you can opt out as described above.

How long we keep it

Where it is kept

Our server is in Germany. Google, Cloudflare and RevenueCat may process data in other countries, including the United States, under their own safeguards.

Your rights and deleting your data

You can ask what we hold about your installation, have it corrected or deleted, or object to its use. To do so, tap Settings → Contact us in the game: the email that opens already contains your anonymous installation ID (and your RevenueCat ID, if the game has connected to it), which is what lets us find your data. Send it as it is and tell us what you would like. We answer within 30 days.

Uninstalling the game removes everything stored on your phone. You also have the right to complain to your data protection authority; in Türkiye this is the Personal Data Protection Authority (KVKK).

Changes

If this policy changes, the new version is published on this page with its date.